Kamis, 12 Maret 2015

Sylph evolution patch

I was looking forward to this patch, since it listed some nice additions to the game. However, when it went live, I was very disappointed.

Purgatory maze. At first try, I got to level 16. The total loot I acquired included some gold, crystalloids, legendary stones (these items represent no value), and some lvl 1 crystals and crystal shards (totalling 320 crystal shard, worth 320 x 0,15 = 48 balens). So yes, I spent 150 bound balens on the purgatory keys, and I got a grand loot of 48 balens value in exchange. That was my last run until they change the loot.

Mythic sylph evolution. Emma's post on R2 forum promised that we get the evolution components from purgatory maze - but as you see, those items don't drop. I understand why: because they also put up a 1000 USD recharge promotion, where you can get those components - if you cough up this „little” sum. Do not do the recharge, these items will be available in the game!
Also I dare to bet that the divinity stones - required for Hades and Apollo mythic evolution - will be real hard to get. So again, Hercules will evolve months earlier, and for free (cheers to knights and archers :)).
If the evolution being impossible wouldn't be enough, advanced sepulcrum and mahra is not available in the game either. Like with the new pvp medal, they add something to the game without the resources to improve it.

Guild beast. Sounded like fun at first. But there are 2 huge problems with this „guild world boss”. First, it takes approx. 20 minute each day to kill. We keep complaining since a long time that the game already requies too much time, why increase it even further? Something should have been removed (like the infamous Atoll Boss) to give us time to do this. The second problem is even more serious. Instead of giving equal loot to all participants (or at least share depending on damage, like world boss), they set up a rank and give rewards based on those. Creating competition and envy among the guild members ranks is NOT a good idea, it's bad for the morale.

Legendary talents. I did not understand in the first place why they added completely useless new skills with advanced level. Now they top it up with completely useless talents as well? In a mere 5 minutes, I could come up with much better ideas. Just ask the players what they want. Add a talent which allows us to blitz tanks, mpds, talents which allow us to exchange soul crystals, dragon souls and other crap into something useful... I would even love a talent which lets flash display a green triangle instead of each mount, and a red circle instead of each sylph, to reduce lag.

New astral. A new astral is always nice, as long as we get a new astral slot as well. I don't know where you put this, guys, but I have no room for it - except if I replace my crit astral. Just a few words here about crit and penetration / block. Improving your crit beyond a certain level does not help you much, so the real value here is penetration. Penetration is supposed to reduce the opponent's block by 1:1. So 2000 penetration means your opponent has 2000 less block. This sounds good, but don't forget, block reaches it's max effect somewhere at 8-9k. So once everyone runs around with this new astral, you just have to increase your block by 2k to counter it completely. You can do that just by converting 2-3 mdef/pdef gems.

Silent nerfs. Each patch there are some „silent nerfs”. Unannounced changes which are usually bad for us :( Someone already posted on the forum that the good luck charm's insignia price have been increased from 150 to 3000! Another blunder, the correct price should be 1500. Other people complain that crit chance have been decreased. This is quite possible, they added an astral with +2k crit, and since crit has a cap, the only way to make it useful is decrease crit chance... But I will verify this during WB, even Wartune developers can't be that evil, or can they be? :)
Prolly we will find more things soon.

So I'm not happy with this patch at all. But at least, the new graphics is cool - too bad it increase lag further :)


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