Rabu, 15 Juli 2015

Improvement suggestions to Wartune

I wanted to make this post about Wartune since a long time. Again I see a patch message with many new things (some of them we wont see for a long time, though), but it seems the developers don't focus on things the players really need. Reducing the lag, reducing the required game time, and fixing the reward system. Please let me know if I missed something important!

Simple but vital additions:
- Allow players to delete sylph skills.
- Allow players to delete eudaemons.

Reduce lag:
- Decrease the size of sylph sprites to that of the players. Big looks nice but causes a lot of lag.
- Remember a player's preference of not showing players in cloud city, atoll boss, world boss. Also add this option to guild boss.
- Add a settings where players can turn off / reduce animations during battles.
- Add a settings where players can turn off mount graphics in guild battles and battleground.
- Allow players to turn off display of eudaemon damage.
- Remove eudaemons from 4 vs 4 battles.

Reward / inventory issues:
- Add blacksmith synthesis: item: 10 fate stone to 1 bead of influence.
- Add blacksmith synthesis: item: 10 soul crystal to 1 mount training whip.
- Add blacksmith synthesis: item: 50 soul crystal to 1 soul seal.
- Add blacksmith synthesis: item: 10 mount hoofs to 1 vulcan hammer.
- Add blacksmith synthesis: item: 10 dragon souls to 1 vulcan hammer.
- Add blacksmith synthesis: item: 10 soul seal to 1 empire truncheon.
- Allow mount cards which the player already possess to be synthed for beast shards.
- Allow level 1 cloth to be stacked.
- When using heaven horn: if the player already have 3 evolved sylph, replace star sand and star tear with moon rock and moon dust, and the rare star sand with divine stone. If the player already have 3 orange sylph, replace sepulcrum and mahra with advanced sepulcrum and mahra.
- Allow sylph to use more xp via sylph xp scrolls. Use it as „talents” which increase sylph damage / healing by a small amount.
- Improve reward in sylph expedition: replace sylph xp scroll and sylph equipment shards with advanced sepulcrum, advanced mahra, belssing of god and gift fo god at later bosses.
- Improve reward in goodies link, at least at stages which can be accessed only with balens.
- Improve reward in sylph arena, advanced sepulcrum, advanced mahra, blessing of god, gift of god for top players.
- Improve reward in Bloody Inferno and add this event to the recovery exp tab.
- Guild boss reward system modification: give players fears of fang for the daru they donate. (1 fang for 50.000 daru donated).

Make VIP (and exp) useful again:
- Revise current talents, make them more useful, and increase max level to 100 for each.

Game time reduction:
- Allow sylph expedition to be blitzed to max level – 5, not max level – 10.
- Allow players with a level 50+ tank to claim a victory chest and silver rune box under recovery exp if they didn't do tank the previous day. Give gold to level 65+, diamond to level 80+ tanks.
- Allow players with a purple artifact and halidom claim 5 divine energy and 10 pure refinement crystals claim under recover exp if they didn't do mpd the previous day.
- Allow players to purchase basic dimension essence for 300, intermediate for 600, advanced for 900, and extended for 1200 energy.
- Allow dimension battles (normal monster and reaper) skipped and completed for VIP players.
- Reduce the daily arena matches to 10.
- Allow players to energize all trees of one page.


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